Tenets

  1. Good Game First: Prioritize creating a great game above all else, ensuring that the final product is something you can proudly stand behind.
  2. Fun Is the Core: Focus on making the game genuinely enjoyable, as fun should always be at the heart of the player’s experience.
  3. Respect Player Time: Design with an understanding that players’ time is valuable, ensuring every moment spent in-game is meaningful and rewarding.
  4. Transparency Matters: Communicate openly and honestly with your player base, building trust and fostering a strong community.
  5. Innovation Over Imitation: Strive to bring fresh ideas and unique experiences to the table rather than simply copying what has been done before.
  6. Continuous Improvement: Embrace a culture of ongoing learning and refinement, always seeking to enhance the game through iteration and player feedback.
  7. Integrity in Monetization: Approach monetization with fairness and respect, ensuring that it enhances the game without exploiting or alienating players.
  8. Simplicity and Depth: Balance simplicity in design with deep, engaging gameplay that rewards players for mastering the game’s mechanics.
  9. Celebrate Small Wins: Recognize and celebrate progress and achievements throughout the development process to maintain team morale and momentum.
  10. Data-Driven Decisions: Leverage data and player insights to inform decisions, ensuring that choices are grounded in real-world feedback and results.