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Classic Magic Classes
- Fire Mage: Masters of flame who deal area damage and inflict burn effects over time.
- Ice Mage: Specializes in freezing spells that slow enemies and create barriers.
- Lightning Sorcerer: Uses lightning bolts for high-speed, high-damage attacks.
- Earth Druid: Manipulates earth to summon protective shields and cause quakes.
- Wind Weaver: Controls wind for speed boosts and tornado spells.
Intermediate Magic Classes
- Necromancer: Raises undead minions to fight alongside them.
- Cleric: Combines healing spells with light-based offensive magic.
- Illusionist: Creates illusions to distract or confuse enemies.
- Elementalist: Wields all elements but lacks specialization, offering versatility.
- Shadow Caster: Uses darkness to stealthily attack or debuff enemies.
Rare and Experimental Magic Classes
- Time Manipulator
- Abilities: Slow down or speed up time, affecting cooldowns and enemy movements.
- Unique Mechanics: Can rewind short periods to undo damage.
- Gravity Mage
- Abilities: Alters gravity fields to immobilize enemies or crush them.
- Unique Mechanics: Can make allies lighter for speed boosts.
- Chronomancer
- Abilities: Predicts enemy moves, increasing dodge chance and critical hits.
- Unique Mechanics: Temporal clones that mimic past actions.
- Sound Weaver
- Abilities: Uses sonic waves to damage or disorient foes.
- Unique Mechanics: Sound-based puzzles or rhythm attacks.
- Arcane Engineer
- Abilities: Blends magic with machinery to summon constructs or gadgets.
- Unique Mechanics: Customizable mechanical companions.
- Dreamwalker
- Abilities: Enters the dream realm to affect enemies’ minds or gather intel.
- Unique Mechanics: Can manipulate in-game events through dream sequences.
- Rune Master
- Abilities: Uses ancient runes to cast spells, which can be combined for different effects.
- Unique Mechanics: Players collect and arrange runes to create custom spells.
- Blood Mage
- Abilities: Sacrifices own health to cast powerful spells, leeches life from enemies.
- Unique Mechanics: High-risk, high-reward gameplay style.
- Astral Sage
- Abilities: Draws power from stars and celestial events.
- Unique Mechanics: Spells vary based on in-game time or cosmic events.
- Chaos Sorcerer
- Abilities: Unpredictable spells that can have both positive and negative effects.
- Unique Mechanics: Randomized spell outcomes for unpredictable gameplay.
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